Cabal Online Server Full (Files)
WebUpdate for web in the "fullcabalserver"
Guides (All video guides in chinese):
1) How to install VMware
2) How to install centos in vmware
2 vis) How to install Centos in VMware (Created for me)
3) How to install the files cabal online in centos
4) How to intall database in sql 2000
Client and updates (In chinese):
1) Cabal Setup V2.0.1129
A) Part 1
D) Part 2
E) Part 3
D) Part 4
E) Part 5
2) Cabal Update V2.0.1129 Perfect
3) Cabal Update V2.0.1219
4) Cabal Update V2.1.0131
5) Cabal Update V2.1.0222
Client GP Cabal (In inglish):
A) Patch Login GP Cabal
Client:
A) Part 1
D) Part 2
E) Part 3
D) Part 4
E) Part 5
Patchs:
-PatchLogin client
Tools:
-GM Tools Re Pack V3.0(NEW!!)
utility:
A) WinSCP 414
B) Secure CRT 602
-VMWARE 6.0.2 (NO CRAKED)
A) Part 1
B) Part 2
PS: You need crack? (Send PM me)
-Centos 4.5 DVD
A) Part 1
B) Part 2
C) Part 3
D) Part 4
F) Part 5
G) Part 6
H) Part 7
I) Part 8
J) Part 9
K) Part 10
L) Part 11
- Sql 2000
A) Part 1
B) Part 2
Web's (You need create all configs):
Cabal Online Ogplanet
Cabal Online Sea
Cabal Online Brasil
Cabal Online TW
Cabal Online Asia
Cabal.net
Cabal Online Jp
Cabal Online PH
Cabal Online KR
Cabal Online Moliyo
Other guides:
Deathzonemu
How to create servername:
cabal_msg.enc
<cabal_message> <version index="1"/> <nation code="US"/> <cabal_msg> <msg id="server1-1" cont="Mercury" /> <msg id="server1-2" cont="Venus" /> <msg id="server1-3" cont="Mars" /> <msg id="server1-4" cont="Jupiter" /> <msg id="server1-5" cont="Saturn" /> <msg id="server1-6" cont="Neptune" /> <msg id="server1-7" cont="Pluto" /> <msg id="server1-8" cont="Leo" /> <msg id="server1-9" cont="Sirius" /> <msg id="server1-10" cont="Draco" /> <msg id="server1-11" cont="RESERVED" /> <msg id="server1-12" cont="RESERVED" /> <msg id="server1-13" cont="RESERVED" /> <msg id="server1-14" cont="RESERVED" /> <msg id="server1-15" cont="RESERVED" /> <msg id="server1-16" cont="RESERVED" /> <msg id="server1-17" cont="RESERVED" /> <msg id="server1-18" cont="RESERVED" /> <msg id="server1-19" cont="RESERVED" /> <msg id="server1-20" cont="RESERVED" /> THX
Disconnect1
;-------------------------------------------------------- ; Style ;-------------------------------------------------------- 0 - No Class Rank 0 (Don`t use) 1 - Warrior Class Rank 0 (Don`t use) 2 - Blader Class Rank 0 (Don`t use) 3 - Wizard Class Rank 0 (Don`t use) 4 - Force Archer Class Rank 0 (Don`t use) 5 - Force Shielder Class Rank 0 (Don`t use) 6 - Force Blader Class Rank 0 (Don`t use) 7 - No Class Rank 0 (Don`t use) 8 - No Class Rank 0 (Don`t use) 9 - Warrior Class Rank 1 (OK) 10 - Blader Class Rank 1 (OK) 11 - Wizard Class Rank 1 (OK) 12 - Force Archer Class Rank 1 (OK) 13 - Force Shielder Class Rank 1 (OK) 14 - Force Blader Class Rank 1 (OK) 15 - No Class Rank 1 (Don`t use) 16 - No Class Rank 1 (Don`t use) 17 - Warrior Class Rank 2 (OK) 18 - Blader Class Rank 2 (OK) 19 - Wizard Class Rank 2 (OK) 20 - Force Archer Class Rank 2 (OK) 21 - Force Shielder Class Rank 2 (OK) 22 - Force Blader Class Rank 2 (OK) 23 - No Class Rank 2 (Don`t use) 24 - No Class Rank 2 (Don`t use) 25 - Warrior Class Rank 3 (OK) 26 - Blader Class Rank 3 (OK) 27 - Wizard Class Rank 3 (OK) 28 - Force Archer Class Rank 3 (OK) 29 - Force Shielder Class Rank 3 (OK) 30 - Force Blader Class Rank 3 (OK) 31 - No Class Rank 3 (Don`t use) 32 - No Class Rank 3 (Don`t use) 33 - Warrior Class Rank 4 (OK) 34 - Blader Class Rank 4 (OK) 35 - Wizard Class Rank 4 (OK) 36 - Force Archer Class Rank 4 (OK) 37 - Force Shielder Class Rank 4 (OK) 38 - Force Blader Class Rank 4 (OK) 39 - No Class Rank 4 (Don`t use) 40 - No Class Rank 4 (Don`t use) 41 - Warrior Class Rank 5 (OK) 42 - Blader Class Rank 5 (OK) 43 - Wizard Class Rank 5 (OK) 44 - Force Archer Class Rank 5 (OK) 45 - Force Shielder Class Rank 5 46 - Force Blader Class Rank 5 47 - No Class Rank 5 48 - No Class Rank 5 49 - Warrior Class Rank 6 50 - Blader Class Rank 6 51 - Wizard Class Rank 6 52 - Force Archer Class Rank 6 53 - Force Shielder Class Rank 6 54 - Force Blader Class Rank 6 55 - No Class Rank 6 56 - No Class Rank 6 57 - Warrior Class Rank 7 58 - Blader Class Rank 7 59 - Wizard Class Rank 7 60 - Force Archer Class Rank 7 61 - Force Shielder Class Rank 7 62 - Force Blader Class Rank 7 63 64 65 - Warrior Class Rank 8 66 - Blader Class Rank 8 67 - Wizard Class Rank 8 68 - Force Archer Class Rank 8 69 - Force Shielder Class Rank 8 70 - Force Blader Class Rank 8 71 72 73 - Warrior Class Rank 9 74 - Blader Class Rank 9 75 - Wizard Class Rank 9 76 - Force Archer Class Rank 9 77 - Force Shielder Class Rank 9 78 - Force Blader Class Rank 9 79 80 81 - Warrior Class Rank 10 82 - Blader Class Rank 10 83 - Wizard Class Rank 10 84 - Force Archer Class Rank 10 85 - Force Shielder Class Rank 10 86 - Force Blader Class Rank 10 87 88 89 - Warrior Class Rank 11 90 - Blader Class Rank 11 91 - Wizard Class Rank 11 92 - Force Archer Class Rank 11 93 - Force Shielder Class Rank 11 94 - Force Blader Class Rank 11 95 96 97 - Warrior Class Rank 12 98 - Blader Class Rank 12 99 - Wizard Class Rank 12 100 - Force Archer Class Rank 12 101 - Force Shielder Class Rank 12 102 - Force Blader Class Rank 12 103 104 105 - Warrior Class Rank 13 106 - Blader Class Rank 13 107 - Wizard Class Rank 13 108 - Force Archer Class Rank 13 109 - Force Shielder Class Rank 13 110 - Force Blader Class Rank 13 111 112 113 - Warrior Class Rank 14 114 - Blader Class Rank 14 115 - Wizard Class Rank 14 116 - Force Archer Class Rank 14 117 - Force Shielder Class Rank 14 118 - Force Blader Class Rank 14 119 120 121 - Warrior Class Rank 15 122 - Blader Class Rank 15 123 - Wizard Class Rank 15 124 - Force Archer Class Rank 15 125 - Force Shielder Class Rank 15 126 - Force Blader Class Rank 15 127 128 129 - Warrior Class Rank 16 130 - Blader Class Rank 16 131 - Wizard Class Rank 16 132 - Force Archer Class Rank 16 133 - Force Shielder Class Rank 16 134 - Force Blader Class Rank 16 135 - 136 - 137 - Warrior Class Rank 17 138 - Blader Class Rank 17 139 - Wizard Class Rank 17 140 - Force Archer Class Rank 17 141 - Force Shielder Class Rank 17 142 - Force Blader Class Rank 17 143 - 144 - 145 - Warrior Class Rank 18 146 - Blader Class Rank 18 147 - Wizard Class Rank 18 148 - Force Archer Class Rank 18 149 - Force Shielder Class Rank 18 150 - Force Blader Class Rank 18 151 - 152 - 153 - Warrior Class Rank 19 154 - Blader Class Rank 19 155 - Wizard Class Rank 19 156 - Force Archer Class Rank 19 157 - Force Shielder Class Rank 19 158 - Force Blader Class Rank 19
[/code]
chacina
Edit max users:
WorldSvr_24_01.ini MaxUserNum=500 or GlobalMgrSvr.ini MaxUserNum01=300
How to create Beginner Guild:
open query analyzer > choose GameDB and run thisBeginner = name will apear in u head inside game CharacterIDX = CIdx of Guild Master 500 = Max Member (default = 500)Code:exec guild_create_for_beginner 'Beginner','CharacterIdx','500'
chumpywumpy
Edit Shops:
I have not seen much about NPC editing posted so hopefully this will help anyone that is stuck. I don't know all the values yet but there is enough here to do some basic things like shopt editing/creating. In Data_World\world21-npc.scp...The first section is the NPCs, their types and positions... [NpcPos] Flags Index PosX PosY Type IsRangeCheck The numbers in the first column, [NpcPos] in this case, always start at 0 and increment by 1. Flags - ? Index - Pretty sure this is the NPC sprite ID PosX - X position on the map PosY - Y position on the map Type - ? 6 means warp probably, a real NPC IsRangeCheck - ? Normally means "trigger NPC when in range" ? The second section is the warps... [WarpLst] NpcsIdx NSetIdx TargetIdx LV Fee Type First column [WarpLst] is the same, 0 and increments NpcsIdx - Index number from the first list NSetIdx - ? TargetIdx - ? Target NPC Idx ? LV - Level requirement to use the warp Fee - Alz fee to use the warp Type - ? 0 - normal warpgate ? The third, and more useful list... [ShopLst] NpcsIdx NSetIdx ItemKind ItemOpt ReputationClass DurationIdx Price First column the same again. NpcsIdx - Index number from the first list NSetIdx - ? slot number in the window ? ItemKind - Item number from the items list (see Clust3r's list or the sticky) ItemOpt - The ItemOpt setting (list or sticky again) ReputationClass - Honour class requirement DurationIdx - Set item expiry (16 is ~6 months i think) Price - Guess! Duration column values Hopefully that should help some folks out a bit.Code:[NpcPos] Flags Index PosX PosY Type IsRangeCheck 0 0 1 239 241 6 1 1 0 2 147 12 6 1 2 0 3 14 204 6 1 3 0 7 120 109 1 1 4 0 50 0 0 1 0 [WarpLst] NpcsIdx NSetIdx TargetIdx LV Fee Type 0 1 0 39 1 0 0 1 2 0 39 1 0 0 2 3 0 39 1 0 0 [SkillLst] NSetIdx NpcsIdx SkillIdx SkillLv [ShopLst] NpcsIdx NSetIdx ItemKind ItemOpt ReputationClass DurationIdx Price 0 50 0 3 1 -19 0 60 1 50 1 4 1 -19 0 800 2 50 2 5 1 -19 0 5000 3 50 3 6 1 -19 0 60 4 50 4 7 1 -19 0 800 5 50 5 8 1 -19 0 5000 6 50 8 3 4 -19 0 240 7 50 9 4 4 -19 0 3200 8 50 10 5 4 -19 0 20000 9 50 11 6 4 -19 0 240 10 50 12 7 4 -19 0 3200 11 50 13 8 4 -19 0 20000 12 50 16 3 7 -19 0 420 13 50 17 4 7 -19 0 5600 14 50 18 5 7 -19 0 35000 15 50 19 6 7 -19 0 420 16 50 20 7 7 -19 0 5600 17 50 21 8 7 -19 0 35000 18 50 24 5 20 1 0 100000 19 50 25 8 20 1 0 100000 20 50 26 12 10 1 0 8000 21 50 27 5 30 2 0 150000 22 50 28 8 30 2 0 150000 23 50 29 12 20 2 0 16000 24 50 35 5 50 3 0 250000 25 50 36 8 50 3 0 250000 26 50 37 12 30 3 0 24000
By plemaster
NumSlot//Option1//Option2//Crafting Effects
Change Number Hex to Dec
Ex.
201418F8 >> 538188024 = Mthril GreatSword of Deathblow 2Slot Opt is Cri Dmg20(Slot 1)+Cri Rate10(Slot 2)+Cri Dmg 40(Crafting Effects)
201415F4 >> 538187252 = Mthril GreatSword of Deathblow 2Slot Opt is Cri Dmg20(Slot 1)+Sword skill Amp14(Slot 2)+Sword skill Amp20(Crafting Effects)
------------
How to get " ItemKindIdx " Code??
Degree//ItemIndex
Change Number Hex to Dec
E064 >> 57444 = Mthril GreatSword +7 with no binding *If u need +0 code is 0064
By xz3r0x
fix you are connected, reconnect?
CREATE TRIGGER [fixlogin] ON [dbo].[cabal_auth_table] FOR INSERT, UPDATE, DELETE AS begin update cabal_auth_table set login = 0 end
If u suffer from side affects, please pm me or post here, and just delete the trigger. And everything will be back to normal :)
Hope helps
Edit your inventary query:
i searched but didn`t find anything which would help my to add items to my character inventory, maybe i am blind but still i created a simple sql query.
/****** Object: Stored Procedure dbo.cabal_tools_additem Script Date: 2008.07.10 ******/ /****** Copyright (c) ZeRo *****/ create procedure [dbo].[cabal_tools_additem ] (@charid int, @itemid int, @itemopt int, @slot int) as begin SET NOCOUNT ON declare @data varbinary(4096) select @data = A.data FROM cabal_inventory_table A WHERE A.characteridx =@charid set @data = @data + dbo.wordtobin(@itemid) + dbo.int2bin(0) + dbo.int2bin(@itemopt) + dbo.wordtobin(@slot) + dbo.int2bin(0) UPDATE dbo.cabal_inventory_table SET data = @data WHERE characteridx = @charid SET NOCOUNT OFF end GO
2. select database GAMEDB
3. On "Stored procedures" right click -> "New stored procedure..."
4. Paste the code (overwriting everything that is in text area)
5. Hit Ok. All done
Usage:
1. Open "SQL query analyzer" (from mssql enterprise manager TOOLS-> sql query analyzer)
2. Select Dd "GAMEDB"
3. in text area write: exec dbo.cabal_tools_additem character_id, item_id, item_opt, place_in_inventory
for example exec dbo.cabal_tools_additem 2, 3, 5, 12
that will add lvl1 healing potion (id = 3) quantity of 5 (itemOpt = 5) to character no 2, in 12 square in inventory ;)
to see what character id u need to add look at db GAMEDB : table cabal_character_table : field characteridx ;) of character u want to add item to
one problem is when u add an item to your ch inventory, u need to rejoin the channel (esc -> select character) and after that u will see your added item, but i will try to fix it (and added item will apear instantly in inventory)
Hope it will be usefull to someone. Sorry for my bad English ;)
roplys_
All Map codes and Warp codes
Just go to Enterprise manager and open cabal_character_table in GameDB database Change WarpBfield to 511 and MapsBField to 511 like this you will get all map codes and warp codes up to lakeside
dordort
Fix no drop alz
If you set the drop rate higher than 5x mobs will drop only Orbs. Solution: Stay with 5x drop, but add this in WorldSvr_24_01: UseWorldDrop=1 That's will make that the mobs drops items for example if you kill mobs for lvl 110 the drop will be items for lvl 86+-.
AMD79
PVP
In Your GlobalMgrSvr.ini Change this : [Server24] # Adult(On) ChannelType24=0 <--- change to 1 pk enable , 8 war enable MaxUserNum24=30
By terzo
Gm commands:
/_19 : Clear All CoolTime /_18 : Call shop anyware /_17 : ENABLE/DISABLE item limit /_16 : ENABLE/DISABLE village pk /_15 : ENABLE/DISABLE to display animation-time to chatbox /_14 : ENABLE/DISABLE attackmode to ignore obstacle /_13 : ENABLE/DISABLE display GPS /_12 : ENABLE/DISABLE potion cooltime /_11 : Undead Mode /_10 : NonClient Hack /_9 : Set changekitstyle to use max or normal /_8 : Increase Battle SP /_7 : Decrease att speed /_6 : Increase att speed /_5 : Decrease mov speed /_4 : Increase mov speed /_3 : Decrease att range /_2 : Increase att range /_1 : Damage FX show ON/OFF /_csummon : Summom a monster (bugged) /_summon : Probably summon a monster (bugged)
By newmania
Add channels:
-------------------------------------------------------- Channel Number : 1 - Trade 2 - Novice 3 - Guild 4 ~ 20 -No name 21 ~ 35 - Not Use 36 37 38 39 40 43 44 45 46 47 - instantwars 41 42 48 49 - Test Server -------------------------------------------------------- Guide : ex) Make 3 Channel Step 1. - Make Simbolic Link cd /usr/bin ln -s /usr/bin/WorldSvr WorldSvr_24_02 ln -s /usr/bin/WorldSvr WorldSvr_24_03 cd /etc/init.d ln -s /etc/init.d/cabal_server WorldSvr_24_02 ln -s /etc/init.d/cabal_server WorldSvr_24_03 Step 2. -Edite .ini file & server_list cd /etc/cabal cp WorldSvr_24_01.ini WorldSvr_24_02.ini cp WorldSvr_24_01.ini WorldSvr_24_03.ini open - WorldSvr_24_02.ini ------------------------------ [NetLib] Port=38111 <- modify Port=38112 ... ... ... [WorldSvr] ServerIdx=24 GroupIdx=1 <- modify u want Channel number ------------------------------- open - WorldSvr_24_03.ini ------------------------------ [NetLib] Port=38111 <- modify Port=38113 ... ... ... [WorldSvr] ServerIdx=24 GroupIdx=1 <- modify u want Channel number ------------------------------- open - server_list ------------------------------- GlobalDBAgent DBAgent_24 GlobalMgrSvr ChatNode_24 LoginSvr_01 CashDBAgent WorldSvr_24_01 WorldSvr_24_02 <-- Add WorldSvr_24_03 <-- Add ------------------------------- Step 3. - Restart Cabal Server /etc/init.d/cabal restart or service cabal restart
Easy Get Item:
1. run : GM tool for CabalCash.exe 2. Database connect - adress : sql server ip - UserName : username ( sa or cabal ) - Password : password ( sa or cabal passwd ) - dababase : cabalcash - Click Open Button 3. Add Item - UserNum : user number ( Account DB -> cabal_auth_table ) - ItemKindIdx : u want item number - ItemOpt : u want number ( Default 0 ) - IsUse : 0 or 1 ( Default 0 ) - Click Enter Boutton Data save table is [ MyCashItem ] OptionPool.scp <- I found some item !
-----------------------
Items list (Thx Clust3r)
- 1: Red core
- 2: Force Core
- 3: Level 1 hp pot
- 584: Plasma Coating kit
- 637: Slot Extender Low
- 638: Slot Extender Medium
- 639: Slot Extender High
- 640: Core Alchemis Transmuter (Sword)
- 641: Core Alchemis Transmuter (ArmorSet)
- 642: Core Alchemis Transmuter (BattleSet)
- 643: Core Alchemis Transmuter (MartialSet)
- 644: Core Alchemis Transmuter (Artifact)
- 1282: Epaulette Procyon(WA)
- 1283: Epaulette Procyon(BL)
- 1284: Epaulette Procyon(WI)
- 1285: Epaulette Procyon(FA)
- 1286: Epaulette Procyon(FS)
- 1287: Epaulette Procyon(FB)
- 1288: Epaulette Capella(WA)
- 1289: Epaulette Capella(BL)
- 1290: Epaulette Capella(WI)
- 1291: Epaulette Capella(FS)
- 1292: Epaulette Capella(FB)
- 1293: Epaulette Capella(WA)
- 945: Epaulette of Dead (B2F) /!\ Put "1288" in ItemOpt /!\
- 946: Anima Lune - Little JAck (Pet Haloween)
- 682: Plate of Honor (Opt 1)
- 683: Flame Disc (Lvl4) opt 513 = 1 Flames disc 514 = 2 Flames 639 = 127 Flames Disc
- 683: Flame Disc (Lvl3) opt 385 = 1 Flames disc
- 683: Flame Disc (Lvl2) opt 257 = 1 Flames disc
- 787: Bracelet of Fighter +2 (268435475 in opt = Sword amp in slot)
- 626: Formula Card /!\ Insert into "ItemOpt" the number of the formulacard you want /!\
- 805: Earring of Guard
- 806: Earring of Guard +1
- 807: Earring of Guard +2
- 808: Earring of Guard +3
- 809: Earring of Guard +4
- 1185: Muster Card: Forgotten Temple B1F /!\ Put "1313" in ItemOpt /!\
- 663: Seal of Darkness /!\ Put "1292" in ItemOpt /!\
- 601: Epaulette of Dead (B1F) /!\ Put "1215" in ItemOpt /!\
- 437: Bike Type Blue - No Bind Account
- 439: Bike RW3 - No Bind Account
- 579: Extract Potion STR OPT = Quantity
- 580: Extract Potion DEX OPT = Quantity
- 581: Extract Potion INT OPT = Quantity
- 582: Force Core(Low)
- 583: Force Core(Medium)
- 632: Perfect Core
- 636: Perfect Plasma Coating Kit
- 675: C.A License Katana Craft UP
- 1013: Halowenn Face
- 674: Evasion Potion (See end of post)
- 673: Magic Master Potion (See end of post)
- 672: Sword Master Potion (See end of post)
- 681: Circuit Jewel LVL6 (NEED OPT)
- 680: Circuit Jewel LVL5 (NEED OPT)
- 679: Circuit Jewel LVL4 (NEED OPT)
- 678: Circuit Jewel LVL3 (NEED OPT)
- 677: Circuit Jewel LVL2 (NEED OPT)
- 676: Circuit Jewel LVL1 (NEED OPT)
- 690: Aqua Disc (NEED OPT)
- 689: Earth Disc (NEED OPT)
- 688: Bloody Disc (NEED OPT)
- 687: Thunder Disc (NEED OPT)
- 686: Air Disc (NEED OPT)
- 685: Holy Disc (NEED OPT)
- 691: Soul Disc (NEED OPT)
- 692: Shape (Need OPT)
- 693: Ring of Brute
- 694: Ring of Brute +1
- 695: Ring of Brute +2
- 696: Ring of Brute +3
- 697: Rind of Serenity
- 698: Rind of Serenity +1
- 699: Rind of Serenity +2
- 700: Rind of Serenity +3
- 701: Extortion Ring
- 702: Extortion Ring +1
- 703: Extortion Ring +2
- 704: Extortion Ring +3
- 705: Extortion Ring +4
- 706: Extortion Ring +5
- 707: Adept Amulet
- 708: Adept Amulet +1
- 709: Adept Amulet +2
- 710: Adept Amulet +3
- 711: Vampiric Amulet
- 712: Vampiric Amulet +1
- 713: Vampiric Amulet +2
- 714: Vampiric Amulet +3
- 715: Vampiric Amulet +4
- 716: Vampiric Amulet +5
- 717: Vampiric Amulet +6
- 718: Amulet of Battler
- 719: Amulet of Battler +1
- 720: Amulet of Battler +2
- 721: Amulet of Battler +3
- 722: Amulet of Battler +4
- 723: Amulet of Battler +5
- 724: Amulet of Battler +6
- 725: Amulet of Battler +7
- 726: Amulet of Battler +8
- 727: Amulet of Battler +9
- 728: Ring of Proof
- 729: Ring of Proof +1
- 730: Ring of Proof +2
- 731: Ring of Proof +3
- 732: Ring of Proof +4
- 733: Ring of Proof +5
- 734: Ring of Proof +6
- 735: Ring of Proof +7
- 736: Amulet of Proof
- 737: Amulet of Proof +1
- 738: Amulet of Proof +2
- 739: Amulet of Proof +3
- 740: Amulet of Proof +4
- 741: Amulet of Proof +5
- 742: Amulet of Proof +6
- 743: Amulet of Proof +7
- 744: Epaulet of Proof
- 745: Epaulet of Proof +1
- 746: Epaulet of Proof +2
- 747: Epaulet of Proof +3
- 748: Epaulet of Proof +4
- 749: Epaulet of Proof +5
- 750: Epaulet of Proof +6
- 751: Epaulet of Proof +7
- 761: EoF+3
- 762: EoS+3
- 763: EoF+4
- 764: EoS+4
- 783: Chaos Lamp
- 785: Bracelet of Fighter
- 786: Bracelet of Fighter +1
- 787: Bracelet of Fighter +2
- 788: Bracelet of Fighter +3
- 789: Bracelet of Fighter +4
- 790: Bracelet of Sage
- 791: Bracelet of Sage +1
- 792: Bracelet of Sage +2
- 793: Bracelet of Sage +3
- 794: Bracelet of Sage +4
- 795: Extortion Bracelet
- 796: Extortion Bracelet +1
- 797: Extortion Bracelet +2
- 798: Extortion Bracelet +3
- 799: Extortion Bracelet +4
- 800: Bracelet Of Seven Coin
- 801: Bracelet Of Seven Coin +1
- 802: Bracelet Of Seven Coin +2
- 803: Bracelet Of Seven Coin +3
- 804: Bracelet Of Seven Coin +4
- 805: Earring of Guard
- 806: Earring of Guard +1
- 807: Earring of Guard +2
- 808: Earring of Guard +3
- 809: Earring of Guard +4
- 810: Force Regeneration Earring
- 811: Force Regeneration Earring +1
- 812: Force Regeneration Earring +2
- 813: Force Regeneration Earring +3
- 814: Force Regeneration Earring +4
- 815: Vampiric Earring
- 816: Vampiric Earring +1
- 817: Vampiric Earring +2
- 818: Vampiric Earring +3
- 819: Vampiric Earring +4
- 820: Earring of Seven Coin
- 821: Earring of Seven Coin +1
- 822: Earring of Seven Coin +2
- 823: Earring of Seven Coin +3
- 824: Earring of Seven Coin +4
- 825: Bracelet Of Brute
- 826: Bracelet Of Brute +1
- 827: Bracelet Of Brute +2
- 828: Bracelet Of Serenity
- 829: Bracelet Of Serenity +1
- 830: Bracelet Of Serenity +2
- 831: Life Absorb Bracelet
- 832: Life Absorb Bracelet +1
- 833: Life Absorb Bracelet +2
- 834: Mana Absorb Bracelet
- 835: Mana Absorb Bracelet +1
- 836: Mana Absorb Bracelet +2
- 837: Protection Earring
- 838: Protection Earring
- 839: Protection Earring
- 840: Vital Earring
- 841: Vital Earring +1
- 842: Vital Earring +2
- 843: Evasion Earring
- 844: Evasion Earring +1
- 845: Evasion Earring +2
- 905: Change Kit(Color) - prenium
- 904: Change Kit(Color) - Normal
- 903: Change Kit(Hair Style) - Season
- 902: Change Kit(Hair Style) - Foetree
- 901: Change Kit(Hair Style) - Novice
- 913: Core Enhancer(Midium)
- 912: Core Enhancer(Low)
- 911: Rename Card
- 910: CHange Kit - RESERVED3
- 909: Change Kit - RESERVED2
- 908: Change Kit - RESERVED1
- 907: Change Kit(Face) - Prenium
- 906: Change Kit(Face) - Novice
- 914: Core Enhancer(High)
- 915: Blessing Bead - Warehouse
- 916: Blessing Bead - EXP(10%)
- 917: Blessing Bead - EXP(25%)
- 918: Blessing Bead - Skill EXP(10%)
- 919: Blessing Bead - Skill EXP(25%)
- 920: Blessing Bead - Bomb Alz
- 921: Blessing Bead - RESERVED5
Pet list (Thx newmania)
946 Little Jack 1021 Garlie 1022 Red Garlie 1023 Giant Beetle 1024 Nipperlug 1025 Rabbithorn 1026 Troglo 1027 Troglo Warrior 1028 Elder Troglo 1029 Mantis 1030 Dire Boar 1031 Mummy 1032 Crag Turtle 1033 Armaku 1045 Little Pery 1046 Golem Jr. 1047 Little Gray 1048 Cuty Lai 1049 Cuty Tai 1050 Real Panda 1051 Fancy Zard 1052 Gentle Parrot 1053 Peng 1054 Pinky 1055 Rudolph 1273 Fortune pig 1274 Golden Fortune Pig
ItemList 1~1138 by tboy1991
GameDB Clear Query:
1. modify INIT_GAMEDB stored procedure
2. run query -> exec INIT_GAMEDB
USE [GameDb] GO /****** 개체: StoredProcedure [dbo].[INIT_GAMEDB] 스크립트 날짜: 07/09/2008 01:07:03 ******/ SET ANSI_NULLS OFF GO SET QUOTED_IDENTIFIER OFF GO /****** Object: Stored Procedure dbo.INIT_GAMEDB Script Date: 2008-4-14 5:52:46 ******/ ALTER PROCEDURE [dbo].[INIT_GAMEDB] AS BEGIN TRUNCATE TABLE GUILD TRUNCATE TABLE GUILDGROUP TRUNCATE TABLE GUILDMEMBER TRUNCATE TABLE CHATBUDDY TRUNCATE TABLE CHATBUDDYGROUP /* TRUNCATE TABLE CHATPRESENCE */ TRUNCATE TABLE CHATBLACKLIST TRUNCATE TABLE CABAL_CHARACTER_TABLE TRUNCATE TABLE CABAL_EQUIPMENT_TABLE TRUNCATE TABLE CABAL_INVENTORY_TABLE TRUNCATE TABLE CABAL_QDDATA_TABLE TRUNCATE TABLE CABAL_QUESTDATA_TABLE TRUNCATE TABLE CABAL_QUICKSLOT_TABLE TRUNCATE TABLE CABAL_SKILLLIST_TABLE TRUNCATE TABLE CABAL_WAREHOUSE_TABLE /* TRUNCATE TABLE CABAL_ITEMSERIAL_TABLE DECLARE @GROUP INT SET @GROUP = 0 WHILE ( @GROUP <= 32 ) BEGIN EXEC .MAKE_ITEMSERIAL_BASE @GROUP SET @GROUP = @GROUP + 1 END */ END
By Kraked
Edit exp, drop rate:
[Multiple] All_M PC_M Free_P FreePC_P Premium_P PremiumPC_P Remark 0 100 100 0 0 0 0 °ćÇčġ <- EXP 1 100 100 0 0 0 0 ˝şĹł°ćÇčġ <- SKILL EXP 2 100 100 0 0 0 0 Á¦Á¶°ćÇčġ <- CRAFT EXP? *NOT SURE* 3 100 100 0 0 0 0 µĺ¶řŔ˛ <- DROP RATE 4 100 100 0 0 0 0 µ·ş*¶ô <- ALZ BOMB 5 100 100 0 0 0 0 Alz ľ×Ľö <- ALZ AMOUNT
By DarKXL
How to change client version in server files:
Option 1:
To change the server version modify the following files:Then change the number by cabalmain.exeCode:/etc/cabal/LoginSvr.ini /etc/cabal/LoginSvr_01.iniTo see the current version of the client, click the right button, go to properties and the tab "version"Code:client_version=XXXSo serious:
Get the number and save files with changeCode:client_version=22
Option 2:
If you can not choose to add the line:ExampleCode:IgnoreClientVersion=1Modify: “LoginSvr” and “LoginSvr_01” With that line all clients of any version can enter. It is not advisable because clients are very different and some maps are "PVP" and others not, for example bone "ruin forget" those who use the Chinese client may not attack another and the use of the GP-Cabal may stick .
How to change name=test server
ServerIdx=24 = Test Server 1 = Mercury 2 = Mars
(\etc\cabal\data)
Edit craft succes:
[UpgradeCore] Grade_Value E_Default Enhance 0 1 100 100 1 2 100 100 2 3 52.5 100 3 4 41.25 100 4 5 30 60 5 6 18.75 30 6 7 8 15
Edit characters:
Sql > GameDB > cabal_character_table
Account Premium:
SQL > ACCOUNT > cabal_charge_auth
Put online server:
1)Enter the web: http://whatismyip.com/ 2)Copy IP Change all IPS, the following files:Code:Directory: /etc/local Change IPS: ChatNode_24, GlobalMgrSvr, LoginSvr, LoginSvr_01, WorldSvr and WorldSvr_24_01Remember: Only you put IPS, ie. "127.0.0.1" replaced by the ip that tells the page. Annotation: I have configured the ips the well and the server walks perfectly online, if you have a different configuration and you're online, perfect, I work that way. ------------------ Video tutoreal how put online server (change ip) Video Here open port 38111 (thanks to xz3r0x for alerting) You need open ports?, visit: http://www.portforward.com/english/r...outerindex.htmCode:Directory: /home/cabal Change IPS: gen_config
Set to prevent antihack (Otherwise, you can not edit the character by SQL)
/etc/cabal
WorldSvr and WorldSvr_24_01
[NetLib] Port=38111 SendMaxBufSize=131072 SendMaxBufSizeUserHandler=131072 SendMaxBufSizeLinkHandler=1048576 ProcessDataLimit=10000 MaxUserNum=500 WatchsNoPackLimit=30000 UseEncryptPacket=1 SystemLogTTimeOut=100 ReactorTimeOut=100 DisableReactorPipe=1 ConnectRetryTime=5000 ConnectRetryNum=10 MemPoolUnitSizeClass=5 LogLevel=3 [WorldSvr] ServerIdx=24 GroupIdx=1 GlobalTimer=4:10000,5:5000,7:3600000,22:60000,8:2000 WorldTimer=1:****2:150,3:3000,6:60000,8:2000,9:10000,14:2000,16:200,20:200,21:200 CommonIniPath=Common.ini IPAddress=xxx.xxx.xxx.xxx UpdateInterval=30 # UseCashShop AllowCashShop=0 # UseGameGuardAuth UseGameGuardAuth=0 # AddGameGuardName AddGameGuardName=libggauth2.so.0 # GameGuardInterval GameGuardInterval=180000 NoResponseTimeout=180000 # UseApex UseApex=0 # ApexModulePath #ApexModulePath=./ApexProxy.dll ApexModulePath=./ApexProxy.so #Nonclient UseNonClientCheck=1 NonClientDisAdvantageRate=90 # ALZ_DBHACK_CHECK UseAlzDbHackCheck=0 UseCutIfAlzDbHacked=0 UseLevDiffValueForExpCalc=0 UePartyMinExpForInvalidPartyMember=0 # HackCheckOption UseCheckShopHack=0 UseCheckWarpHack=0 UseCheckWareHouseHack=0 UseCheckSkillCoolTimeHack=0 UseCheckDistanceSkillHack=0 UseBlessingBeadCheck=0 UseCheckDeadStatActive=0 UseHackcheckByTimeScope=0 UseCheckDMZArea=0 UseCheckInventoryHack=0 #GameOption UseMobsChaseModify=1 UseCheckMissionIdx=1 UseHackUserDBSave=1 ExtraCount=5 UseCheckBelongItem=1 UsePvpBetting=0 #TimeOption SpeedHackCheckTime=10000 MaxAttackHackTime=300000 CheckSkillTimeHackScope=60000 #CountOption ActiveDeadStatCount=30 UseCheckUserAttack=1 UseDropDiscount=1 ## Anti-OnlineGameSystem UseAntiOnlineGameAddictionSystem=0 ### LS = 0 , ITS = 1 InstantPlayTimeClearIntervalMin=300 InstantPlayTimeNotifyIntervalMin=1 advantageBoundaryTime0=10800 advantageBoundaryTime1=18000 InstantPlayTimeDebugMultiple=1 #InstantWar UseInstantWarNationReward=1 [DBAgent] Addr=dbaip Port=38181 [GlobalMgrSvr] Addr=gmsip Port=38170 [CashDBAgent] Addr=cdbaip Port=38190 [ChatNode] AddrForServer=xxx.xxx.xxx.xxx AddrForClient=xxx.xxx.xxx.xxx Port=38121
kapa22
Edit Guild make fee:
Const.scp
10000000 - Default change it to 10 or 0 or whatever.
[Guild] CreateFee 0 10000000
Edit Start stats on all characters (dont tested cuz i cant make acc)
Level.scp
1 - Start lvl [LEVEL] 40 - Start HP [HP] 20 - Start MP [MP] 4 - Start Attack Rate [AR] 3 - Start Deffence Rate [DR] 4 - Start deff [DEF] 22 - Start Attack [ATK] 9 - Start Magic [MATK]Code:[1LvStandard] LEVEL HP MP AR DR DEF ATK MATK 0 1 40 20 4 3 4 22 9
Edit skill points on each rank:
Rank.scp
M1s,M1m,M2s,M2m - Blader and Warrior M3s,M3m,M4s,M4m - Wizard and Force archer M5s,M5m,M6s,M6m - Force blade and Force shielder s - sword m - magic Now in Rank up column 1 - Novice 2 - Apperience 3 - Regular 4 - Expert 5 - A . expert 6 - Master 7 - A. Master 8 - G. Master 9 - Completer 10 - TrasncenderEdit Rank up bonuss 0 - Novice 1 - Apperience 2 - Regular 3 - Expert 4 - A . expert 5 - Master 6 - A. Master 7 - G. Master 8 - Completer 9 - Trasncender UpgradeNum - Number of upgrade skils slots sNum - Number of Sword skils slots sStr - after sword rank up str gained sDex - after sword rank up dex gained mNum - Number of magic skils slots mINT - after magic rank up int gained mDex - after magic rank up dex gainedCode:[RankUp] M1sRank M1mRank M2sRank M2mRank M3sRank M3mRank M4sRank M4mRank M5sRank M5mRank M6sRank M6mRank 0 <null> <null> <null> <null> <null> <null> <null> <null> <null> <null> <null> <null> 1 21 11 21 11 11 21 11 21 16 16 16 16 2 42 22 42 22 22 42 22 42 32 32 32 32 3 63 33 63 33 33 63 33 63 48 48 48 48 4 84 44 84 44 44 84 44 84 64 64 64 64 5 105 55 105 55 55 105 55 105 80 80 80 80 6 126 66 126 66 66 126 66 126 96 96 96 96 7 147 77 147 77 77 147 77 147 112 112 112 112 8 168 88 168 88 88 168 88 168 128 128 128 128 9 189 99 189 99 99 189 99 189 144 144 144 144 10 210 110 210 110 110 210 110 210 160 160 160 160Code:[RankUpBonus] UpgradeNum sNum sSTR sDEX mNum mINT mDEX 0 1 3 0 0 4 0 0 1 2 5 4 4 6 4 4 2 2 7 6 6 9 6 6 3 3 9 8 8 11 8 8 4 3 11 10 10 14 10 10 5 4 13 12 12 16 12 12 6 4 15 14 14 19 14 14 7 5 17 14 14 21 14 14 8 5 19 14 14 24 14 14 9 6 21 14 14 26 14 14
By Clust3r
Create Items + Options:
Well, for explain my self i'll illustrating by an example, different point and gay color :)
I: The Remaining Time
Taking an item: Osmium Blade (ItemID : 68 ItemOpt: 0)
For the example i have took new characters called "test" with in inventory only an Osmium Blade +0 Clean no slot.
First get the ID of the char by this command in GAMEDB:
SELECT CharacterIdx FROM cabal_character_table WHERE Name = 'test'
Now we get the inventory of this Char
exec dbo.cabal_tool_GetInventory 20
We keep the Data Value: 0x440047000028000000000000896B4685
Time to decode it... (gay color enter in the party ^^)
0x440047000028000000000000896B4685
- 0x 0x are alltime in the start of line, that normal, that because this is a "Binary" table ^^
- 4400: This is the ITEM ID, you nees to read it in the Asian way <= so it's not 4400 but 0044 and if you convert 0044 in decimal you got 68 (Item of the Blade Osmium)
- 896B4685: This is the REMAINING TAG so if you want to convert your item to unlimited item just replace this number by "00000000"
So for do that it's easy. The new line code was now: 44004700002800000000000000000000
exec dbo.cabal_tool_SetInventory 20, 0x44004700002800000000000000000000
We keep the reference of the last point
44004700002800000000000000000000 <= unlimited Osmium Blade +0 clean 0 slot.
Now let see what is the binary used for describe the +0 +1 +2 etc..
44004700002800000000000000000000
Just replace this number by one of this list:
- 0: +0 with no binding
- 1: +0 with binding
- 2: +1 with no binding
- 3: +1 with binding
- 4: +2 with no binding
- 5: +2 with binding
- 6: +3 with no binding
- 7: +3 with binding
- 8: +4 with no binding
- 9: +4 with binding
- A: +5 with no binding
- B: +5 with binding
- C: +6 with no binding
- D: +6 with binding
- E: +7 with no binding
- F: +7 with binding
For the example we going to make the Blade +5 with no bind
exec dbo.cabal_tool_SetInventory 20, 0x44A04700002800000000000000000000
III: Put a craft effect to an item
Now you have an Osmium Blade +5 0 slot Clean. That cool but we can do more damage with a Craft effect.
Retake the code of the blade : 44A04700002800000000000000000000
The part of this number who define the craft effect are this one:
44A0470000280000XY00000000000000
For put a craft effect on this blade just replace this by what you want:
for X:
- 9="3%(amp/deathblow rate) +4%(Deathblow dmg) or +4(Destruction) or 1(Luck/Adept) or +100(Destruction attk rate)"
- A="4%(amp/deathblow rate) +7%(Deathblow dmg) or +8(Destruction) or 2(Luck/Adept) or +175(Destruction attk rate)"
- B="5%(amp/deathblow rate) +10%(Deathblow dmg) or +16(Destruction) or 4(Luck/Adept) or +300(Destruction attk rate)"
- C="8%(amp/deathblow rate) +16%(Deathblow dmg) or +24(Destruction) or 5(Luck/Adept) or +400(Destruction attk rate)"
- D="8%"
- E="9%"
- F="10%"
- 1="of Desctruction (Attak)"
- 2="of Destruction(Magic)"
- 3="of Destruction (Attack rate)
- 4="of Deathblow (Dmg)"
- 5="of Deathblow (Rate)"
- 6="of Luck (2slot item drop)"
- 7="of Adept (Skill EXP)"
- 8="of Amp (Sword)"
- 9="of Amp (Magic)"
For this example i have decided to put more Sword Amp on my blade :p hummm... 3%
so X need to be "9" and Y need to be "8"
So final code was:
44A04700002800009800000000000000
reinject the code with the same procedure has point I or II ^^
IV: Put slot on item and put upgrade in it
Ok, continue to keep the same code
44A04700002800009800000000000000 so for your little memory, and because you read so fast without remember anythink ^^ i resume what is this line,
this line was an Osmium Blade of Amp (3% Sword Amp) +5 without slot.
What ? This blade have no slot ? ok ok i'll going to fix that :)
for edit the slot and what they have in it, this is this number:
44A04700002800009800000000000000
COLOR="Red"]00[/color]: This number define what upgrade you have in [b]the 1st slot
00: This number define what upgrade you have in [b]the 2nd slot
00: Define how many slot you have on the item (0 1 or 2)
if you want 1 slot change 00 by 10, if you want 2 edit 00 by 20.
The list of the code depends of what kinf of part you edit. The upgrade code are different between Blade, Suit, Helmet, etc... etc.. (We don't have make all list so stay tuned ^^)
For this exemple the item was a Blade:
- 10 = Clean
- 11 = Attack + 2
- 12 = Magic +2
- 13 = Attack Rate +??? (I have Forgot :p)
- 14 = Critical Dmg +10%
- 15 = Critical RAte +5%
- 16 = 2slot item Drop 2.0times
- 17 = Skill EXP +4
- 18 = Sword Amp +7%
- 19 = Magic Amp +7%
/!\ TAKE CARE !!! IF YOU WANT 2SLOT ITEM WITH SAME UPGRADE IN BOTH SLOT DON'T USE 1414XX20 for example but use: 2400XX20/!\
So for the example, i'll going to put 2 slot on my blade, first slot with Critical Rate +5% (15) and the second one with Sword Amp +7% (18)
44A04700002815189820000000000000
Reinject this code with the same method has Point I or II :)
V: Conclusion
440047000028000000000000896B4685
- 4400: Item ID in hexa (/!\ Read it in reverse not 4400 but 0044/!\)
- 0: Define the +X and Binding option
- 47: Define the serial of the item
- 00: Define the upgrade in the first slot of the item
- 00: Define the upgrade in the second slot of the item
- 00: Define the craft bonus on it, first digit define the effect, second define the power
- 00: Define how many slot have the item 00 = 0 slot - 10 = 1 slot - 20 = 2 slot
- 0000: Define where the item was situate in your inventory First and second degit define the line and last 2 digit define the column
- 896B4685: Define the remaining time before expiration of the item, 00000000 for unexpireable item.
Humm ok honey calm down, you want more? You try to find the BONUS of the How to ?
Allright, this is for you ! :cupidarro
Has you know, editing inventory with binary make us nervous, so now for you (yes you only you behind your screen) i'll give to you, the method for get the ItemOpt for directly get in game the item with all option you want !
For explain myself be attentive :)
I'm keeping my Osmium Blade for most facility
ItemId: 68
ItemOpt: 0
for Clean one no slot.
But you want Osmium Blade of Deathblow (5% Rate) +3 2 slots with Critical Rate +5% in the first one and Critical Dmg +5% in the second
So if you have read the how to on the top you going to understand rapidly :)
You want a Blade +3 and the number who define the +3 effect are in the ItemNumber octect.
So Item Number in decimal was 68 = 44 in hexa, so 4400 (if you refer @ part I)
Now you need to put 3td digit to A for give the +3 on the Blade.
So the new Hexa of the Bladewas 44A0. (Don't forget to read it in reverse not 44A0 but A044) Convert A044 into decimal = 41028 (This is your Item number) Keep it and go to next stage.
Now calc the ItemOpt for the bonus craft and slot
You need to have 1514B520 (cf PART III IV V if you are totaly lost)
/!\ Read it in this way for calc your Opt: 201514B5 convert this hexa in decimal: 538252469 /!\
Resuming: Item Number: 41028 Opt: 538252469 TADAM ! ^^ (cf Thumb Picture)
VII: Thanks
"Merci" @ Grumly, nothing can do without him :)
I hope i'll be clear for us
And excuse my English :s
VIII: Note
This is the same system for Wharehouse.
And the same base for Skill and Quest but for this we need to know all Hexa code for all quest and skill. Very very hard and long work for get all code. But if one day someone get it, the base was the same.
Still under dev: http://www.oldsch00l.net/item_calc.php ugly but be usefull in a couple of day
Edit Style:
Edit table GAMEDB.cabal_character_table Get the value of your Style, add "+8" at this value for pass a rank exemple Force Archer Rank 1 have Style = 12 if you edit this value to 20 you got Force Archer Class Rank 2. If you put 82 you got Force Archer Class Rank 10 /!\ ALL CLASS HAVE DIFFERENT STYLE NUMBER /!\
`CcyClOnE`
GameGuard Fix:
Im not sure if this the solution to the gameguard popping up when entering world but it worked for me. So i guess u dont have to download Full chinese client. Just download TFN and patch with darkxl patchlogin then patch with my Patch_GameGuard and wala!!! ^_^ Patch_GameGuard.rar MediaFire